
A collection translating the narrative world of the video series, "The Last 10 People on Earth", using clothing as a character study.

In this series of narratives, isolation acts as a magnifying glass, questioning which habits survive when no one is watching.
Each look reflects an individual's psychological response to isolation: capturing the tension between routine and self-performance. The collection functions as both wardrobe and storytelling device, blurring the line between costume and everyday wear.


Early concepts, sketches, and fittings.
Made for characters living their everyday lives, these looks combine comfort and softness with manipulated takes on film trope costuming.
The customer profile for these designs is the "Local Influencer", likely women age 20-35 with mid-to-high income who value investing in unique, colorful, and well-made pieces that they can wear for work or play.


Physical Safe Space or Actualized Ego?
This collection investigates identity in a post-civilization world, translating narrative cues from the accompanying film series into garments.
Inspiration emerged from film tropes and was challenged by everyday dress codes to create a character's physical "safe space" or actualized ego.
Through iterative sketching and material prototyping, I prioritized soft and breathable fabric choices and modular silhouette systems that balance comfort with expressive detail. The finished pieces reflect intentional tension between functionality and storytelling, true instinct and performative identity.
Throughout the project I learned to maintain clarity of concept across both narrative and wearable dimensions, strengthening my ability to unify storytelling with design solutions.



